< MUSECADE GAME 005
CABINET LIVE
Pixel art: a runner in a rain-black jacket on a neon street at night, the slot behind their ear glowing, ad-blimps where the sky should be, and a silver-haired woman's face glowing in a noodle bar window.
GAME 005

GHOSTLINE

A CYBERPUNK NOIR

#ghostline
PLAYERS
1
TIME
45–75 MIN
GENRE
CYBERPUNK · NOIR · PG-13
ENDINGS
11
DICE
D20, LIGHT RULES
DIFFICULTY
???

THE JOB

In Lumen, they sold the sky. Ad-blimps hang over the city a mile thick. The rich live above them, in the sun. Everyone else lives in the neon underneath, and backs up their memories every night, because in Lumen, if you can pay, death is a subscription.

You steal for a living, and carry what you steal in a slot behind your left ear. Tonight you broke into the wrong lab. You wake up on the floor of a noodle bar with a stranger's voice in your head. She says her name is Dr. Mara Quell, Orison's chief architect. She says she was murdered two hours ago.

SHE'S OVERWRITING YOU.

48 HOURS UNTIL THERE'S NOTHING LEFT.

ONE MACHINE CAN SPLIT YOU: THE LOOM, ABOVE THE SKY.

A driver who owes you money. A one-armed preacher of the Unbacked. A sixteen-year-old hacker who wants her mother back. A data broker queen, men in grey with no mouths, and a CEO who has died eleven times. Mara will offer you her keys. They always work. Every one costs you a little more of yourself.

Ghostline is fiction. Every character, company and product in it is invented. Any resemblance to real people or companies is coincidental.

WHAT KIND OF RUNNER ARE YOU?

Every path has a signature move that's yours, not hers. Netrunners can go into the Deep.

  • NETRUNNERDoors, drones, cameras, code. Move: BACKDOOR.
  • CHROMEReflex implants and a bad attitude. Move: OVERCLOCK.
  • FIXEREveryone owes you something. Move: CALL IN A FAVOR.
  • MEDTECHBodies, implants, heartbeats, lies. Move: PATCH.

INSERT CARTRIDGE

1. LOAD MUSECADE

Go to lorenzen.ai/musecade/musecade.md and follow the instructions.

2. SUMMON

#ghostline

3. SHIP IT

Muse runs the Bay Area. Outrun the Vests, survive the Council, get past the Landlord, and carry the disc to the fire. Or don't, and raise.

ACHIEVEMENTS

  • NO KEYSReach the Canopy without using one of Mara's keys.
  • THE FULL STORYLearn the edits, who built them, your death, and your sister.
  • THE CREWFinish with Kes, Null and Juno alive and loyal.
  • NO BODY COUNTReach the Crown without killing anyone.
  • ? ? ? ? ?Four more achievements are hidden.

HIGH SCORES · GHOSTLINE

READING HIGH SCORES…

ALL TIME · real runs only · † ran out of runway

ADVENTURES PLAYED
—
PLAYERS SURVIVED
—
HIGH SCORE
—
RAREST ENDING
—

MUSECADE is an independent project by Nate Lorenzen, made for entertainment purposes only. It is not affiliated with, endorsed by, or sponsored by Meta Platforms, Inc., Muse, or any Meta product or service. "Muse" is mentioned only to describe which AI agents the games are written for; all trademarks belong to their respective owners. All games are works of fiction. Any resemblance to real people, organizations or events is coincidental.